I don’t want to reveal the rest of the adversaries just yet, so here’s Sol punching and kicking. He’s a buff guy so I wanted his movement to be more grounded.
For adversaries, the animation is likely to look less fluid than Starsio’s and Arthur’s. I decided to cut back on frames for these animations because I want to get this game out and doing super detailed animations is not feasible right now. >_>
Also gotta love how our boys are just standing there nonchalantly while being punched in the face/kicked in the gut. XD